// wgl.hpp
//

#ifndef _WGL_HPP
#define _WGL_HPP


#include "wgl/wglbase.hpp"

#include "wgl/wgldebug.hpp"

#include "wgl/wglutils.hpp"

#include "wgl/wglinstance.hpp"

#include "wgl/wglwindow.hpp"

#include "wgl/wglcontext.hpp"

#include "wgl/wglfont.hpp"

#include "wgl/wgltexture.hpp"

#include "wgl/wglmesh.hpp"

#include "wgl/wglmeshbuffer.hpp"

#include "wgl/wglshader.hpp"

#include "wgl/wglprogram.hpp"

#include "wgl/wgltransfo.hpp"

#include "wgl/wglcamera.hpp"

#include "wgl/wgllight.hpp"

#include "wgl/wglmaterial.hpp"


#endif
